Area-52 · Horde · CE since Castle Nathria

Unprotected Hex

Multi-team Cutting Edge guild on Area-52. Main raids Tue/Wed/Thu, weekend team Fri/Sat, 10pm–1am EST. Cutting Edge every tier since Castle Nathria.

Current tier
US rank
World rank
CE tiers

Patch 12.1 — The Curse of Ula'tek

The Venomous Abyss & Midnight Season 2 open Aug 18.

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Season 2 · Coiled Isle · 8 bosses

The Venomous Abyss

Where we're at on the Coiled Isle, boss by boss.

Not yet Normal Heroic Mythic

Area-52 · Horde

Progression

Where we stand this tier, and every tier before it.

Midnight Tier 1Mythic progression
World rankMythic, current tier
US rankArea-52

Cutting Edge — every tier since Castle Nathria

Two teams, one guild

The Teams

Same standards, same loot council. Different nights.

Recruitment

Always Recruiting

We're always open to exceptional players, whatever the spot. Here's what we ask for, and what you get back.

What we expect

  • Show up. On 15 minutes early, gemmed, enchanted, flasked, vault done.
  • Guild first. Splits, alts, and comp swaps when the roster needs it.
  • Know your class. Read the fight and come with a plan for your cooldowns.
  • Review your own logs. Die to it twice and we expect a WA before pull three.
  • Take a callout without it becoming a thing.
  • Prior mythic experience, and the intent to go for CE.

What you get

  • Leadership that shows up with strats and assignments already done.
  • Log reviews after prog nights, and a straight answer about your spot.
  • Cauldrons, feasts, repairs, and a cut of raid sales when we run them.
  • Loot council via RCLootCouncil, rules posted before you apply.
  • Bench calls made on comp and performance, and explained to your face.

Mandatory addons

Ten tiers · Ten Cutting Edges

The Wall

End boss of every tier since Castle Nathria, and the rank it left us at. Click a card for the VOD.

Guild tooling

Built In-House

What we use to run raid week.

Recruiting for Season 2

Come Raid With Us

Apps go through Discord. An officer reads every one.

Apply to Unprotected Hex